Hypercubes

This is one of those serendipitous images that turns out better than planned. I was trying to figure out how to best visualise four dimensional rotations, after reading James Anderson's PhD thesis, and so hacked up something that could generate hypercube meshes.

But how was I going to render it. I had been playing with Bryce 3D and figured I could push the meshes into DXF format - and that only took a couple more minutes. But DXF is a purely textual format and so it was revelation when these regular-but-somehow-wrong shapes materialised from the grey background.

They just begged to be given some hyper-realistic textures and set floating above the unnaturally tranquil Brycean sea. I was vaguely thinking of the old Roger Dean album covers and this moody combination dropped out.